Note to Myself: Learn Videogame Development Like Woodworking
Great article from Hobby Gamedev: Learn Videogame Development Like Woodworking
It's not only about game development. Example about woodworking can be applied to learning all kinds of skills. This article found me in a good moment as I am prone to go for "I want to learn how to do it" or "I want to be gamedeveloper" without actually doing anything meaningful. Unfortunately it is a really big problem to me.
From time to time I would read this kind of advice and a week or two later I would be back to "I want to learn..."
I don't know how much I should be concerned about it. Maybe it's natural but maybe it's a bit flaw in the way I think by default.
PS. sorry for mourning, feel free to drop any tips about this.
HOW WOODSHOP IS TAUGHT
- The instructor first has everyone read a bit of text about shop safety
- A brief tour of the shop is given to introduce the various hand tools
- Everyone does a series of simple projects, each of which involves 1 or 2 different kinds of tools. These are pretty much the same for everyone.
- Once that series of beginning projects is out of the way – generally involving a semester and several finished pieces – a student is then able to bring in plans and suggest adaptations.
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